Game Developer | Unreal Engine 5 | C++
A Greek mythology game built in Unreal Engine 5. Developed as part of my game development program, focusing on gameplay systems, combat mechanics, immersive player experience and online play.
This video showcases core gameplay from Blood And Lineage, including movement, combat, and environment design. I worked mainly on sound design and gameplay experience.
Email: Dgalim@hotmail.com